Dementia Simulator
An educational interpretation of cognitive impairment and environmental cues
Fall 2025 · Medical-humanities coursework
Overview
A first-person Unity project for a medical-humanities course, exploring cognitive impairment, dependence on environmental cues, and the limits of communicating another person's experience through an interactive medium.
Role: Developer
Technical Stack
The experience
- A first-person interactive experience
- Environmental cues as part of a narrative about cognitive impairment
Outcome & Status
An educational interpretation of cognitive impairment, rather than a clinically validated representation of living with dementia.