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Dementia Simulator

An educational interpretation of cognitive impairment and environmental cues

UnityEducationInteractive narrative

Fall 2025 · Medical-humanities coursework

Overview

A first-person Unity project for a medical-humanities course, exploring cognitive impairment, dependence on environmental cues, and the limits of communicating another person's experience through an interactive medium.

Role: Developer

Technical Stack

The experience

  • A first-person interactive experience
  • Environmental cues as part of a narrative about cognitive impairment

Outcome & Status

An educational interpretation of cognitive impairment, rather than a clinically validated representation of living with dementia.

Open the Unity project